Brent is currently doing the project for his capstone unit – Interaction Design. Regarding to his skills ranging from coding, visual design, research, and UI/UX acquired during his entire studying period, which has been applied into this project. This project target to the demographic of people who are suffering from anxiety. Basically, this is a mixed of traditional game controller and fidget cube, which is developed along with a game platform which aims to help users cope with anxiety and stress by interacting with the object within a short-time period.
During the time developing the project, Brent faced some challenges with visual element of the physical fidget cube controller. Nevertheless, the final version of the object has been designed and exhibited in the exhibition day. This is a cool and playable project which is not only essential for mental health, yet also very fun to just play it in general.